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Default Creating PEGASUS Maps in DEdit
Old 06-01-2005, 09:00 PM   #1
Coty
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NOLF 1 NOLF 2 Contact J.A.C.K.
You need to replace some files in DEdit with Pegasus files. All the files in the PEGASUS-MOD.REZ should replace the same files in the Contract Jack\GAME folder. I suggest you rename or remove the following files before replacing them. I usually just rename the files like this: CShell.dll to ---org---CShell.dll.

ATTRIBUTES
............................Modelbutes.txt
............................Vehiclebutes.txt
.............................Weapons.txt
CHARS
...............SKINS
............................All SparedLife's Character Skins // *optional*
GUNS
.............MODELS_PV
........................................Descope.lt b
........................................Desilencer .ltb
........................................Snowmobile .ltb
INTERFACE // This folder is found in the Pegasus-Maps.rez of the BETA
.........................PHOTOS
............................................WEAPON S
.................................................. .................Jetpackx.dtx
PROPS
................MODELS
..................................Snowmobile.ltb
................SKINS
.............................Snowmobile.dtx
..............................Spokes.dtx
.................SND
...........................Jetidle.wav
SND
..........POWERUPS
....................................Dave.wav // This file is found in the Pegasus-Maps.rez of the BETA
..........VEHICLE
.............................MOTORCYCLE
.................................................. ..........Accel.wav
.................................................. ..........Decel.wav
.................................................. ..........Idle.wav
.................................................. ..........Mp_Loop.wav
.................................................. ..........Startup.wav
.................................................. ..........Turnoff.wav

CRES.DLL
CSHELL.DLL
OBJECT.LTO
SRES.DLL

You should now be able to add jetpacks and Motorcycles( org-snowmobile in player_vehicle)to your map, and test your Pegasus map through DEdit.
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