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#1 |
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Senior Member
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You need to replace some files in DEdit with Pegasus files. All the files in the PEGASUS-MOD.REZ should replace the same files in the Contract Jack\GAME folder. I suggest you rename or remove the following files before replacing them. I usually just rename the files like this: CShell.dll to ---org---CShell.dll.
ATTRIBUTES ............................Modelbutes.txt ............................Vehiclebutes.txt .............................Weapons.txt CHARS ...............SKINS ............................All SparedLife's Character Skins // *optional* GUNS .............MODELS_PV ........................................Descope.lt b ........................................Desilencer .ltb ........................................Snowmobile .ltb INTERFACE // This folder is found in the Pegasus-Maps.rez of the BETA .........................PHOTOS ............................................WEAPON S .................................................. .................Jetpackx.dtx PROPS ................MODELS ..................................Snowmobile.ltb ................SKINS .............................Snowmobile.dtx ..............................Spokes.dtx .................SND ...........................Jetidle.wav SND ..........POWERUPS ....................................Dave.wav // This file is found in the Pegasus-Maps.rez of the BETA ..........VEHICLE .............................MOTORCYCLE .................................................. ..........Accel.wav .................................................. ..........Decel.wav .................................................. ..........Idle.wav .................................................. ..........Mp_Loop.wav .................................................. ..........Startup.wav .................................................. ..........Turnoff.wav CRES.DLL CSHELL.DLL OBJECT.LTO SRES.DLL You should now be able to add jetpacks and Motorcycles( org-snowmobile in player_vehicle)to your map, and test your Pegasus map through DEdit. |
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